Furthermore, some cutscenes only really make sense in single player. With the increased speed of monsters, it does seem that way, but the narrow corridors and ladders often make it cumbersome for 2 players. Some people say it is designed with co-op in mind. Later on, you go through the snow covered areas, and necromorphs leap from the ground. There’s small corridors and lots of lifts/ladders then plenty of backtracking. You are then in environments that look like the mining facility Ishamura and are fighting necromorphs. After you get past this section, the gameplay goes back to what you expect. The gameplay style is a bit weird here since you are encouraged to play it like a cover-based shooter, crouching behind cover, then fleeing. Isaac is soon attacked by a Unitology group which leads to some frantic gunfights with humans. Isaac is then asked to help find Ellie who is his ex-girlfriend and the woman he met in the second game. Your character then gets betrayed and the time jumps 100 years to Isaac’s storyline. This acts as a tutorial for the movement and a bit of shooting. The game opens up with a recap of the story of the first 2 games. By Ignition_jammy | Review Date: February 10, 2022
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